Information, tools, and thoughts on tabletop games, video games, and their worlds

Fire Emblem: Awakening

Fire Emblem: Awakening ファイアーエムブレム覚醒
Fire Emblem: Awakening

Fire Emblem: Awakening (ファイアーエムブレム覚醒) is a tactical role-playing video game, developed by Intelligent Systems and Nintendo SPD and published by Nintendo for the Nintendo 3DS handheld video game console on April 2012 in Japan, and April 2013 outside Japan. It is the thirteenth game in the Fire Emblem series, and the first to be developed for the Nintendo 3DS. The gameplay, like previous Fire Emblem games, focuses on tactical movement of characters across a battlefield fighting enemy units. Other features include the ability to build relationships between the characters to improve their abilities, adjustable difficulty levels, a mode that disables the permanent death of characters, and multiple camera perspectives in battle.

The story is set on the continents of Archanea and Valm from the original Fire Emblem and Fire Emblem: Gaiden respectively, focusing on a group of soldiers from the kingdom of Ylisse. The player controls a customised Avatar suffering from amnesia. The Avatar is taken in by Chrom, the prince of Ylisse, and his personal army. Over the course of the story, the Avatar aids Chrom’s army in defending Ylisse from monsters called the Risen, and attacks from the hostile nation of Plegia.