Reduce damage taken from light attacks. Note that you will not receive further reduction if this ability is used along with items with similar effects. Light nullification effects take precedence over reduction effects.
|3||P.Defence 20% Up||
Raise Physical defence by 20%.
Become able to make critical hits with magic.
Reduce damage by 75% when Defaulting.
Able to make critical hits with items.
Critical hits do 250% more damage than normal.
|11||BP Limit Up||
Max BP rises by 1, maximum of 4.
Armour rating becomes rank S.
Deal a critical hit for 200% normal attack.
Deal 150% normal attack to targets with higher HP than you.
Form a shield around all allies that prevents one physical attack.
Deal a 150% light-based physical attack on one target that ignores Default state.
Attack by adding your Physical Defence to your Physical Attack, but will lower Physical Defence to minimum for that turn.
Make a number of random light elemental attacks equal to BP.