Role-playing Video Games

The Age of Decadence: a low magic, post-apocalyptic world inspired by the Roman Empire

The Age of Decadence, developed by Iron Tower Studio, is a game that is currently under development, yet still accessible via its official site and Steam’s Early Access programme for a modest $24.99 US. It looks promising even though it is not yet ready for release, which is why I want to bring attention to it in the first place. Also, somehow venturing into the computer role-playing genre in the way that this game does has become an uncommon occurrence, at least in the mainstream, but we will get to that later. For now, you may want to peruse the official site and the official wiki in addition to this post if the game manages to pique your interests.

Moving on, I am attempting to make the purpose of this post twofold – firstly, it will be mostly informative with some relatively in-depth details about the game and how it works coming from both the developer and my experience with the game, and secondly, a really small review based upon my experiences yet again with some opinions made by others. I am hoping that this method of formatting the post will make it more useful than some of those I have done in the past, but I will have to wait and see if that is actually the case. However, I digress, and it is time to move on to the actual game itself.

The Age of Decadence

What is The Age of Decadence?

And why should you care at all about another role-playing game? The Age of Decadence is not a game that will present you will amazing graphics that it will use to distract you from the fact that it has no depth at all. No, it will in fact most likely do the exact opposite. The graphics, as you can see from the screenshots below, look nothing like a modded game of Skyrim that took an entire week for the user to put together, nor does it have the impact that games such as Crysis did when they first came out on PC. The Age of Decadence has 3D graphics and they are decent – they are good enough to not distract you from the game, but all the developer’s effort was evidently utilised elsewhere, and for that, I actually am grateful. I am getting a little ahead of myself however, and I would like to first present to you the introduction the developer has written for the game, after some screenshots.

The Age of Decadence The Age of Decadence
Development Miscellaneous Video Games Website

Early Access, game development, and public visibility

Steam Early Access

Following a post by the developers of Blackguards regarding their next patch (Our intentions for Patch 1.3), I thought I’d write a little about how I feel about Early Access on Steam and my intentions to create my own game. Before I get started, I’d like to point out that these changes might make quite a difference to the game-play and, as a result, I’ll be updating the guide upon the release of the new patch to reflect these changes. Also, if you’re just hearing about this game for the first time now, go check out their Official Website or my quick guide for more information about this awesome turn-based RPG.

Steam Early Access

Wait, wait, wait! What is Steam Early Access?

Skip the following quote if you are already aware. If not, this is what Steam has to say about their Early Access scheme:

Get immediate access to games that are being developed with the community’s involvement. These are games that evolve as you play them, as you give feedback, and as the developers update and add content.

We like to think of games and game development as services that grow and evolve with the involvement of customers and the community. There have been a number of prominent titles that have embraced this model of development recently and found a lot of value in the process. We like to support and encourage developers who want to ship early, involve customers, and build lasting relationships that help everyone make better games.

This is the way games should be made.

Now, this is more of a comment on well-thought-out games going into Steam Early Access, not those thrown together to ride the current fashion and make some quick cash. I suppose it could also extend somewhat to the world of crowd-funded games, except the very few that have caught my attention are going forward wonderfully without diverging from their intended course, such as Kingdom Come: Deliverance.