Steam Early Access
Following a post by the developers of Blackguards regarding their next patch (Our intentions for Patch 1.3), I thought I’d write a little about how I feel about Early Access on Steam and my intentions to create my own game. Before I get started, I’d like to point out that these changes might make quite a difference to the game-play and, as a result, I’ll be updating the guide upon the release of the new patch to reflect these changes. Also, if you’re just hearing about this game for the first time now, go check out their Official Website or my quick guide for more information about this awesome turn-based RPG.
Wait, wait, wait! What is Steam Early Access?
Skip the following quote if you are already aware. If not, this is what Steam has to say about their Early Access scheme:
Get immediate access to games that are being developed with the community’s involvement. These are games that evolve as you play them, as you give feedback, and as the developers update and add content.
We like to think of games and game development as services that grow and evolve with the involvement of customers and the community. There have been a number of prominent titles that have embraced this model of development recently and found a lot of value in the process. We like to support and encourage developers who want to ship early, involve customers, and build lasting relationships that help everyone make better games.
This is the way games should be made.
Now, this is more of a comment on well-thought-out games going into Steam Early Access, not those thrown together to ride the current fashion and make some quick cash. I suppose it could also extend somewhat to the world of crowd-funded games, except the very few that have caught my attention are going forward wonderfully without diverging from their intended course, such as Kingdom Come: Deliverance.